Free FPS tool

Convert mouse sensitivity and keep the same turn distance

Type the hipfire number you already trust. The converter applies each game’s yaw constant and returns the matching sensitivity, cm/360, inches/360, and eDPI. Then confirm with one full turn on the pad.

Mouse sensitivity converter

Match hipfire turn distance. Keep DPI the same unless you are changing hardware. Then 360-test once in the range.

Same DPI on both sides
Target sensitivity—
cm / 360°—
inches / 360°—
eDPI (target / source)—

Equivalent hipfire in every supported game

eDPI is shown for reference. Compare games with cm/360, not eDPI.

Game Sensitivity eDPI cm/360 Yaw status

What this tool actually matches

It matches hipfire cm/360: the physical mouse travel for a full spin. It does not copy a slider from CS2 into Valorant and hope. Those sliders live on different yaw scales. CS2 uses 0.022 degrees per count. Valorant uses 0.07. The same “1.0” is not the same turn.

Dual-monitor desk with a game sensitivity menu on one screen and a conversion calculator on the other

eDPI is listed because people search for it. Do not compare eDPI across games. 280 Valorant eDPI and 280 CS2 eDPI are different physical distances. Use cm/360 when you change titles.

Quick conversions people actually need

Starting pointWhat to doGuide
CS2 → ValorantMultiply CS2 sens by 0.314 at the same DPI, then 360-test.Full walkthrough
Valorant → CS2Multiply Valorant sens by 3.1818 at the same DPI.Muscle memory notes
Apex → CS2Hipfire copies 1:1. ADS does not.Apex to CS2
You only know eDPIConvert inside one game first. Then use cm/360 to leave that game.eDPI explained

Before you blame the converter

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